By The One Known Only as (Greyfox) on Unrecorded Date: |
I finished up my Sisters of Battle Immolator Tank. It looks really kewl. I tagged a Hunter-Killer missile on it, as well as a spotlight and plow-blade. It looks mean. L8R!
By Tony Lenzo (Sol) on Unrecorded Date: |
WarZone
I haven't painted in a long while. Maybe uncle Bill will come paint with me tonight; I need to finish up my Cybertronic Chemi-men. I don't know if I have any colors i like yet, although I may do a metallic something there.
By Tony Lenzo (Sol) on Unrecorded Date: |
Yeah, I worked some more on those Chemi-Men... I went with dark metallics like bronze and gold, Night-Blue skin and shining red eyes. They look really cool.
Still a little more to do, tho
By The One Known Only as (Greyfox) on Unrecorded Date: |
I have purchased the Grudgebringers--the Dwarven Bloodbowl team. I haven't had much chance to paint much of anything recently, but I'll let you know when I get them done. Tell Uncle Bill that I'm joining a Blood-Bowl league down here, and am going to begin work on a Blood-Bowl Dwarven stadium (it will be a test of all my scenery & modelling talent... Plus a whole lot of styrofoam!!)
By The One The Prime (Sol) on Unrecorded Date: |
The styro-dome! Awright!
By The One Known Only as (Greyfox) on Unrecorded Date: |
Good morning! How are ya? I got to play warhammer 40K on saturday, since Eric (the DM for our current D&D campaign) cancelled our game session. I whooped butt!!! 5 people played, each fielding a 1500 point army (3rd edition rules). One was Chaos Marines, One was Tyranids, 2 were different chapters of Space Marines, & I was my allied Imperium force (sisters, IG, & Marines). After 4 turns (and like, 5 hours) the 2 space marine players were totally wiped out, Chaos had skirmished with the Tyranids, taking moderate losses while causing severe damage, while the Tyranids had managed to actually swarm across our 7-foot board and make it to my battle-line. I had managed to eradicate more than half of one of the space marine forces, the tyranids taking the rest of it out, but not before he lost both carnifexes (big tank-eating bugs). In one turn, I managed to destroy a terminator squad of 5, a heavy weapon squad of 5, a predator anhialator tank, and 4 marines out of a squad of 5. I did all of this with my Immolator and one squad of 7 sisters of battle with jetpacks. Chaos & I actually had to fight through another force of space marines to get to each other, which we did. I used my armored might on that flank, devastating his less powerful armor with an all-out barrage, while Chaos laced into his front with anti-personnel and DEMONS. 3 turns into the game, the space marine force on that flank was destroyed. Then, things got hairy. I got sucked into close combat with the tyranids, which wasn't going entirely well, however, I did manage to kill 8 of the critters before one of my sisters fell. Then, I managed to kill 8 more and not take any losses. On the other side, Chaos had completely wiped out the tyranid force facing him, and so started to pursue the force advancing on me, thusly trying to squeeze them between us. I had managed to bomb the piss out of the last remaining Chaos stronghold on my flank, which was a tower crammed full of 3 squads of 5, and had managed to open a portal which brought in 6 demons of Khorne. I got lucky. Then, we had to leave 'cause The Encounter closed and Pat kicked us out. Tyranids had gained 725 victory points. Chaos got like 850 victory points. I got 1,545 victory points. The only casualties I had was one lightly armored transport (75 points) and one soldier (a sister that fell in hand-to-hand with tyranids). My tactical assessment of the situation: I whooped up. Alot. L8R!
By Tony (Sol) on Unrecorded Date: |
I painted up some of my Chemimen for Warzone last WED... the work is still underway, but I chose to make their flesh this kind of glowing-ultraviolet color with black veins. It looks good! Otherwise, these guys are mostly metallic, bronze parts, gold helmets and guns, they look good. Maybe I'll finish them next week. My Cybertronic army is nearing completion - my goal is to have it all finished by June. Then I can start my Orcs! Painting just 3 hours a week (and I am a slow painter) can be a drag, BUT it gets done! As you know, I paint with Uncle Bill during Star Trek Voyager, so guaranteed, there is always a time to paint.
Maybe I'll do my Scorpion next.
PS - Congratulations, Fred, on your crushing victory!
By The One Known Only as (Greyfox) on Unrecorded Date: |
I played 40,000 again yesterday. This time, I played against only the Tyranids. His army was the same one I told you about last time, and my army was the exact same one from the last post, as well. We chose a mission scenario. Search and rescue. We placed 6 tokens at various places around the board, with numbers on the face-down side. Then, we rolled a 6-sider and it came up five, indicating the token which was the objective. We had to move on top of a token in order to turn it over and find the number. If it ended up being 5, you had to protect it until the end of the game to be called the winner. If the model carrying the token dies, it gets dropped, and another model (from either side) can pick it up. It's a six-turn game.
Tyranids went first, and, unfortunately, the first token they got to was good 'ol #5. The other tokens were removed, and the slugfest began. He fired a venom cannon at my dreadnought, and caused it to not fire next turn. During my next turn, I laced into his lead carnifex with 7 space marines, a rocket, and a hunter-killer rocket. It died. Also, I ripped into his other carnifex with 3 multi-lasers, causing 6 wounds, but he saved 4 of them, and so still had 2 wounds left. I then fired everything from another marine squad into his Hive Warriors, killing 2 out of 4. I blasted a Lascannon and dual-linked Plasma guns at his gargoyle squad (flying bugs. They were the ones with the objective). End of Turn 1.
In the second turn, he fired another venom cannon at my dreadnought, killing it. Boy, that dreadnought was a waste of points... It made very expensive scenery. The tyranids surged forward, but only one more ranged attack got through. A venom cannon (from his 2nd Hive Tyrant) took out the multi-laser on my chimera troop transport/tank. Then, I went to town. My marine squad that took out the carnifex opened up on the remaining hive warriors, leaving only 1 standing. My sisters laced into the gargoyle squad, totally obliterating it, and the objective was dropped (14 inches from my nearest squad). Hormagaunts were next on my menu, and I blasted into them with the Lascannon/Plasma-gun combo, taking out 3 of 16. (Hormagaunts are basically exact replicas of the aliens from 'Aliens' with Sigourney Weaver). I shot my second marine squad at his Zoanthrope, bursting its psycher-head like a melon. I opened up on his 2nd carnifex and hive tyrant with my remaining multi-lasers (on my Sentinel walkers) and managed to take out the carnifex. No way was I gonna let one of those things near any of my armor! End of Turn 2.
Ok, this turn got hairy, because the tyranids got into close combat with me, which they EXCEL at. The hormagaunts picked up the objective, then charged into my sisters command squad (the one that blasted the gargoyles). Also, the remaining hive warrior charged a marine squad, as well as a lictor (big bug with approx. 25-foot long flesh-rending hook-spike things). The first hive tyrant was close behind them. Close combat ensued, resulting in the death of one of my sisters and 3 marines, compared to 2 of his hormagaunts and one wound on his hive warrior. Also, his 2nd hive tyrant took out the multi-laser on one of my sentinels. I now only had one fully operational sentinel left. We ended close combat, and with it, Turn 3.
Ok, if you thought I was doing good up until now, this round might change your mind. The first hive tyrant got in close with my first marine squad, outright killing 3 of them. The remaining 4 killed the hive warrior and wounded the lictor. My sisters got charged by the other 4 hive warriors, but only 2 got into base contact. The hormagaunts managed to wound my standard bearer, but as a whole, the sisters inflicted 4 deaths to the hormagaunts and 1 wound to a hive warrior. My second marine squad charged into the chaos, taking out 6 hormagaunts. A second lictor appeared and charged them. To put it into perspective, 1 hormagaunt remained, and it was holding the objective. I destroyed both of his ripper swarms with my lascannon/plasma-gun combo, also, the second marine squad shot into them real good before they charged. End of Turn 4.
The genestealers came next. It was a sad day for the Imperium. 10 genestealers charged into my remaining 6 marines from the second squad, slaughtering them like cattle. So heinous were the wounds, that they carried over to my sisters, killing one of them. It sucked. Alot. The first hive tyrant killed another 2 marines outright, but the command squad had entered the fray by then, and managed to kill the first lictor. My sisters took out the last hormagaunt, picking up the objective. I then sprung my hidden marine scouts on the genestealers, wiping 6 of them off the face of the planet. My sisters killed the wounded hive warrior, and my Sentinels charged into the second hive tyrant, guns blazing. They hive tyrant took out my last multi-laser, so now the sentinels were nothing more than giant tyranid squishers. My immolater tried to get into the action, but could not shoot into close combat (as per the rules). The genestealers swarmed in close to my sisters, and the hive warriors also got a little closer. End of Turn 5.
Last turn. My sisters had the objective. Unfortunately, the hive warriors went first. They killed all of my sisters except the Canoness, who valiantly wounded the second hive tyrant. Unfortunately, the hive tyrant crushed both my sentinels, causing one to explode, which killed a hive warrior and wounded the tyrant, as well as taking the last wound off my Canoness. My scouts, seizing the opportunity given them by the valiant sacrifice of the sisters, grabbed the objective and tried to run. But, since they were engaged with the genestealers, they were forced to merely shift closer into combat with them. Meanwhile, my Immolater finally got to see some action, burning into the hive warriors, killing one and causing the remaining 2 to run away, as well as the 2nd hive tyrant. The first hive tyrant was now locked in single combat with Azrael, Dark Angels Lord. It was epic. My 5 scouts got charged by his last swarm, 20 termagants (they're like dogs with 6 legs and a gun. Easy to kill), as well as the second lictor. The genestealers killed 3 of my scouts, my scouts killed 1 genestealer. They were outnumbered. They ran away. They had the objective. I was almost home clear, but the lictor caught up, destroying the remaining 2 scouts. I shot it with my lascannon/plasma-gun combo, killing it where it stood. The objective was dropped, 3 inches from my one tank, 5 inches from his termagants. I had 2 marines left, who fired a frag missile into the swarm, killing a genestealer and 4 termagants. Azrael was killed, but the first hive tyrant was reduced to one wound (from four). Since neither side possession of the objective, the game was a draw. All he had left was 2 wounded hive tyrants, 2 wounded hive warriors, 2 genestealers, and like, 8 or so termagants. I had an Imperial Guard squad of 10, a sister squad of 7, 2 marines, a chimera, and a razorback. If the game lasted any longer, it still would have been rough. We didn't bother tallying victory points, since the objective scenario told us it was a draw. It was a ton of fun, Tho! Sorry to have bored you for so long. L8R!
By The One Known Only as (Greyfox) on Unrecorded Date: |
I'm currently playing a game I borrowed from a friend of mine. It's called Chaos Gate. It's Warhammer 40,000 for your computer. It has a mission sequence, where you are the Ultramarines fighting against Chaos. It has a network multiplayer game where you can play either Chaos OR the Ultramarines. It has a scenario builder where you can -create- battlefields. You can drop random equipment, like ammo, weapons, medkits, vehicles, etc. You can choose different terrain types, like arctic, jungle, forest, swamp, volcanic, techno, urban, etc etc etc... I haven't played with the scenario builder yet, just because it's SO thorough that for a mission to meet my exacting standards would take me hours to build. Did that make sense? My head hurts. Owie. Anyway, it's a kewl game, and if you get the chance, check it out... There are fantasy warhammer games for the computer and Playstation, as well. Look for these titles: "Curse of the Horned Rat", "Dark Omen", & the ever-poular "Space Hulk" (for Playstation). L8R! Oh, hey! I just thought of a new sub-topic...
By The One Known Only as (Greyfox) on Unrecorded Date: |
I think I'm gonna pick up my Space Marines Command Squad on my way home today. I should be able to paint all 6 of 'em by Monday... It's the new, 3rd edition box that contains a force commander, apothecary, veteran sergeant, standard bearer, and a techmarine. I think it also has either a librarian or a chaplain... I'm not sure. Anyway, If I play any more, I'll be sure to post it in here! L8R!
By The One Known Only as (Greyfox) on Unrecorded Date: |
Well, I picked up my command squad on Friday, as well as 5 terminators: stormbolter/chainfist, stormbolter/power-fist, stormbolter/cyclone missiles, assault cannon/chainfist, & the sgt. (stormbolter/power sword). As of Monday PM, All of the figures are painted and combat ready, except for the tech-marine, who has a base-coat and is awaiting the detail-work. 9.5 miniatures in 2 days (since I'm not counting roleplaying time on Saturday night). I will finish the techmarine tonight... Now, all I have is to buy and paint a dreadnought, and my Marine Force will be complete (35 Space Marines, 1 Dreadnought)...
By The One Known Only as (Greyfox) on Unrecorded Date: |
I finished off my techmarine last night. He looks spiff--all red, with a cybernetic left hand. Plus, I made the servo-arm on his pack look really, really awesome! I'm visiting with Brenna for dinner tonight, but I think tomorrow I'll paint the 5 sisters I've got primed (ground squad). After that, 7 more sisters (5 seraphim & 2 heavy weapons for the ground squad) and I be done! I also need to paint 8 backpacks for my Stormtroopers. I might get more vehicles, too, or maybe support weapons platforms. Rapier laser batteries, Tarantula weapons platforms, maybe a Leman Russ tank or two... Big Guns! Almost done with me little army! Yay!
By The One Known Only as (Greyfox) on Unrecorded Date: |
On Sunday, I played Warhammer on the official 'Dungeon' gaming table at The Encounter. John had his Sisters of Battle, so we decided to join forces to destroy our opposition. He fielded five squads of sisters, an immolator tank, a squad of IG Stormtroopers led by a missionary, 20 space marines and 5 terminators. I fielded 4 squads of sisters, a squad of IG Stormtroopers led by a preacher, mounted on a chimera troop transport with Kyrinov, 20 space marines, 5 terminators, 2 sentinel walkers, and an assassin. Combined, John & I had over 110 models on the board--only 7 were unpainted. It was an impressive sight to behold.
Our opponents fielded space marines. 3000 points worth of space marines. There were 2 predator tanks, a razorback, and a rhino carrying a squad of 10 veterans, as well as a landspeeder, 15 terminators, a black rage squad of 5, devastators with lots of owie-hurty guns, marine bikers, an assassin, a chaplain, a librarian, and at least 40 regular marines. Still, we outnumbered them by nearly 2 to 1. We decided to play a purge mission, declaring a war of faith against the traitorous marine chapters which we faced. It was a 6-turn game in which victory is decided by the number of table-quarters held by each side. John & I won initiative, and so went first.
My IG troops were luckily equipped with 2 comm units, and fortunately there was a very low interference level. My first move was to call in an artillery bombardment, in which our right flank was cleared of opposition in one shot. I managed to destroy a predator tank, turning it into an impassable obstacle, as well as completely obliterate the rhino carrying the 10 veterans. It essentially disintegrated in a massive explosion, killing everybody within 6 inches of the outer hull. One artillery round killed 2 pieces of armor, 10 marine veterans, 2 marine bikers, and 3 terminators. I was happy. We moved closer to the enemy. They tried to shoot their long-range weapons at us, but we were too far away, and so turn 2 started.
I managed to call down 2 artillery shots this turn, one of them destroying the razorback, the second immobilizing the other predator (but it could still shoot). We emptied a ton of lead and a couple missiles into the landspeeder (which had made it to the middle of the board) and finally made it crash, blocking off another narrow pass between two huge boulders. We were essentially channelling their forces into an open area where we had at least 6 or 7 squads set up for a cross-fire. Also, the terminators from round number one had run away, and so were just now getting back to where they started from. I shot my sentinels' multi-lasers at something (I don't even remember) and managed to kill 4. My chimera moved forward, as did everything else we had, and still we were too far away to engage. They moved closer, fired a few times, and missed.
Turn 3 was my first shot with the assassin. I took out a terminator armed with an assault cannon. I called down 2 more artillery rounds, one of which killing 3 terminators and 2 marines, the other killing another (different) 3 terminators and 3 marines. My sisters command squad fired into a squad of 10 marines, killing 9, and then they charged him for close combat, killing him, too. They then followed up with a charge into the remaining 7 marines from the squad I had just bombed. John managed to take out one of the black rage marines, but the other 4 just wouldn't die (they need to roll a 1, 2, or 3 in order to take a wound. He kept rolling 4's and above). John lost 2 terminators, then failed a leadership test and retreated behind my immolator. During close combat, my sisters (already engaged with 7 marines) got charged by the remaining terminators (2) and took 2 losses, only causing one regular marine to die. I decided to 'voluntarily' fail a leadership check, pulling the squad back to safety. He was forced to pursue, but never caught up, which put all those troops into the middle of the kill-zone John and I had set up. Also, one of my sentinels had its weapon destroyed.
Turn 4: I bombed their lines again, I don't remember who or what it was I killed, just that it was alot. I love artillery. Loud booms. J I managed to get my heavy bolter sister squad on top of a big rock, where I fired into the remaining 4 black rage marines. I killed all 4. I was happy. My immolator took a dual laser blast from the predator on the hill (I knew I should have bombed it twice) and it was destroyed in a fantastic fuel explosion. My assassin took out a marine biker, and my second sentinel took out the remaining 3 bikes. My chimera fired at the marine squad my sisters had run from, reducing their numbers to a mere 2. John deployed his heavy weapons sisters from his immolator onto a ridge-line, and our cross-fire pit was complete. I fired my terminators at the now advancing terminators (who had survived 2 artillery rounds already) but managed to kill none. He did the same to me, and I didn't lose any terminators.
Round 5: Their assassin killed my squad leader for the sisters who took out the black rage unit. I bombed again, hitting the predator, but it miraculously survived. My other shot went off-target, managing to only kill 3 guys. But by now, the damage had been done. John and I had only lost 5 guys between us, and I had lost my immolator. They had lost more than 30. Odds were now greatly in our favor. They had also lost 80% of their armor, where we had only lost 25%. As John's & my forces surged forward, it reminded me of a huge wave rolling across a beach. So many miniatures... So many miniatures... My chimera took a dual laser blast from that stubborn Predator tank on the hill, destroying it, but everybody on board managed to survive and disembark--except for the preacher (who doesn't have armor). My IG Stormtroopers and Kyrinov then managed to successfully draw the fire of EVERY enemy unit within sight. When the dust cleared, my IG unit and Kyrinov remained untouched, while the enemy had just wasted about 35 dice-worth of ammo at them. GLORY TO THE IMPERIUM! J
Round 6: The final round. I surged my IG forward, firing at the 2 terminators they could see. Also, I launched a missile at them. Amazingly enough, they died. My sisters on the hill started firing at a new squad of marines who'd just come into view (cross-fire pits are GREAT) and killed 3. John's terminators FINALLY took out the Predator on the hill with their cyclone rockets, and my terminators managed to grind to a deadlock with the remaining 3 or 4 of the enemy's. I called in my final artillery round of the day, taking out the devastator squad with the big owie-killy guns (which were actually pretty useless the whole time) and killed them all. My sentinel fired its multi-laser at their assassin, turning him into a fine, red mist. Once everything we could see was killed, it was their turn to go. I lost 2 terminators and 2 more sisters, John lost a sister. At the end of the game, each side held 2 table quarters, so technically, it was a draw. You do the math, though, and figure out who really won...
At the end of the battle, John and I had lost 4 terminators out of 10, an immolator, a chimera, one preacher, 3 seraphim sisters, and 3 regular sisters. Also, I had a damaged sentinel, which made it useless, but didn't give victory points to the opponent. That's a total of 11 soldiers and 2 light armored vehicles. What they had left on their side of the board was 4 terminators, 17 space marines, and a chaplain. John and I still had like 95 models still on the table. They had 22. But, the game was a draw. We really should stop playing scenarios and just play for victory points. John and I would have shut them out on points...
Anyway, that's my latest battle report. I don't think I'm going to play this sunday, since it is EASTER, but I should have a good battle to talk about the week after that. Good Hunting!
By The One Known Only as (Greyfox) on Unrecorded Date: |
This post is just to refresh the date counter, since my previous post wasn't dated on the link page. Check out this battle report.
By The One Known Only as (Greyfox) on Unrecorded Date: |
I finished off another squad of sisters on Sunday morning--all except for the power-packs. Also, the heavy-bolter sister and the flamer sister remain unpainted. Only a total of 7 more sisters to paint... I hope to finish on my day off Friday. At that point, I'll be happy--and I can start adding new tidbits to my army as gravy... Not needed, but really really nice to have. Like a Leman Russ tank or an Imperial Basilisk mobile artillery gun. 5" diameter blast template with a 120" range. That's right: 120 inches. Ten feet. Longer than a regulation gaming table. You could set it up on its own table to either side of the game table and lob shells onto it from there--nobody else could even shoot at it. Artillery Rocks! Anyway, 'tis all for now. The more I use my army, the better it seems to get. Still, 3rd edition rules have really wimp-a-fied all the armies except for Space Marines and like Chaos Marines. The other thing I don't like about third edition is that each of the army's special rules from 2nd edition don't carry over, unless it gets printed in a new codex... And not all the codexes are printed yet. So, if you've got an army whose codex isn't out yet, you get screwed by the other armies with special rules! And of course, Games Workshop is printing all the bad guys codexes first... They started with Space Marines, which is fine, then moved onto the Angels of Death chapters (Blood Angels and Dark Angels). From there, they invented a new bad-guy race, the Dark Eldar, & so printed them up. Then they did Chaos. Now they're working on Space Orks. Gee, when will they do the sisters and imperial guard? I'm sure the Tyranids are next. Then they'll probably do Eldar. It sucks. It really does. Why does EVERYBODY on the planet wanna play the bad guys so much? Why can't we decent good guys catch a break? I dunno. I'm done venting. Game On! J
By Tony (Sol) on Unrecorded Date: |
You know what they say - Good Guys get finished last. Is there a Web-site that gives the release dates for these things? I kind of want to stay with Ver 2 since that's what I have, I hate radical changes to rules. Warzone is going through a new version now, I heard from Uncle Bill that Most of the old figures are OUT and new ones are IN which means lots of my figures will be obsolete. I hate that! I have enough trouble finding time to learn 1 set of rules these days, let alone 2 or 3 versions. What happened to the Good Old Days when they just put out Expansion sets. Then you could have MORE if you wanted, and less if you didn't, and then at least everyone you met was playing under the same rules. It's annoying having to ask every time, "So what version do you play?" Come on! Just do expansions. At least we know it is compatible.
By The One Known Only as (Greyfox) on Unrecorded Date: |
I still have the second edition rules and all... Tho I didn't bother getting the Dark Millenium psycher extra rules. I generally exclude the psycher phase from my games. However, now that everyone's playing 3rd ed. my 2nd ed. rules knowledge is dwindling. You know what they say about 'keeping in practice'... Ah, well. A time will come when my knowledge of second edition will aid me in future battles. Sol, we WILL play over the summer, even if I have to drag you down here to NJ to do it! J That is all for now. You will let me know when you get some vacation time, and we may arrange a week-long gathering at some location or another. Happy Hunting!
By Tony (Sol) on Unrecorded Date: |
Yes, I want to play, I want to PAINT, and vacation WILL come. I am on-track... after JUNE loan-hydra will be dead. I have already severed 4 of its 5 heads, and its 3 serpentine tails shall be next.
Seeya
By Tony (Sol) on Unrecorded Date: |
Finished my Chemi-Men! Yay! It took long enough, but the result was well worth it. You just have to see them. They're not TOO big, but there was a lot of detail-work, and inspiration came slowly. Also too many off-nights from painting. Maybe I'll have to do my Scorpion next. That's another figure I am likely to use!
All my little Warzone guys are just standing on the shelf awaiting glory, so far only earning dust, but no victory points... I do say, they made good Space Marines, tho. Vortex Grenade... AWAY!
By The One Known Only as (Greyfox) on Unrecorded Date: |
I HATE Vortex Grenades...
By The One Known Only as (Greyfox) on Unrecorded Date: |
Brenna got me a Space Marine Dreadnought for my birthday. I finished it last night at midnight... It only took me about 2 hours of actual work (I left it to sit and dry during dinner, also let it sit around while watching a movie with Brenna... Essentially, it took me a total of 1 hour to do the detail-paint). It looks really kewl. This weekend I hope to FINALLY finish my last remaining sister squad (I have a flamer-chick, heavy bolter-chick, & 7 backpacks to paint). Man, this whole being busy thing royally sucks. Anyway, L8R!
By Tony (Sol) on Unrecorded Date: |
Dreadnaught! KOOL! Yeah, I agree - being busy is a terrible thing, wastes good minds. We shall all do battle soon, however. Maybe I can make some Orks over the summer, and we can give Space Marines to Bry and Darren and then fight!
By The One Known Only as (Greyfox) on Unrecorded Date: |
My Warhammer partner, John, gave me a Leman Russ tank for my birthday! He gave it to me on friday, and I'm nearly done with it now. You really must see it... It ROCKS! By the way, Sol, when is a good time for me to call ya? I'll try tonight... L8R!
By Tony (Sol) on Unrecorded Date: |
Sadly, I'll have to work during painting night this week. Ah, the pain of it all! I only have, like, 6 more Warzone figures to paint... oh, so close to a finished army! Maybe I'll paint Vince Diamond next. We shall see! I still have a 2nd Death Egg to paint too. I was thinking of inverting the colors... Red and Black instead of Black and Red.
By The One Known Only as (Greyfox) on Unrecorded Date: |
If ya ever need help, and I'm in the area, I'd be glad to pitch in with ya, Sol!
By Tony (Sol) on Unrecorded Date: |
We do need a painting day sometime... the last one we did WAS cool. Esp w/ the NEW painting Table - thanks guys!
By Tony (Sol) on Unrecorded Date: |
So Fred, you were telling me about some epic space battle game you were getting into ... tell me more? Insanely, I am working this week even when I get home from Wegmans at night, stuffing envelopes (still not done, poor 'lil me). I even missed Futurama last night... anyone have it on tape? (wink, wink!)
By The One Known Only as (Greyfox) on Unrecorded Date: |
Yes, I have Futurama on tape... Anyway, the name of the game is Battlefleet Gothic, and it takes place in the Warhammer/Epic 40,000 universe. It's basically Starfleet Battles for Warhammer. The ships are really kewl looking. In fact, on Monday I will buy the last few ships I need to complete my fleet (fleet total is 21 ships. Total cash value of mebbe 90 dollars.) I don't actually have the boxed set with the rules, but that costs like 60 bucks. I currently have 9 ships, and on monday I'll be getting 12 more. the 9 ships cost me like 60-65 bucks, and the ones I'm getting monday only cost a total of like, 30. I'll show them to ya next time we hang out. I only played one game with John, and it was really very basic, so I don't yet know all the nuances. I'll tell ya more later. I must go do chores now, tho...
By Tony (Sol) on Unrecorded Date: |
I actually get to play WarZone FRI after next. You know, the game I've been painting figures for? I wonder if I'll be able to paint again before that?