By Tony (Sol) on Unrecorded Date: |
I remember my 1st AD&D character, Kurock. He was a 6th Level and his favorite spell was fireball. Well, once an evil wizard stole his spellbook and the party had to hunt it down. Unfortunately, Kurock started to lose his powers and even started to drool at the mouth whenever anyone mentioned his book!
By The One Known Only as (Greyfox) on Unrecorded Date: |
I remember Brumblethug Pwent. Everybody remembers Brumblethug. He was cool. He's the Most Wild BattleRager of clan Stonehammer. He's smelly, dirty, short, stupid, but IMPOSSIBLE to kill. His favorite and ONLY weapon is his armor. It's squeaky, rusty, old, dirty, VERY spikey, with blood and gunk and mud and rust all stuck to it. He runs into combat, jumps onto somebody and hugs them, then starts squeezing and shaking until the bad guy goes 'squish'. Then he squeezes and shakes some more. He was fun. ;>
By Tony (Sol) on Unrecorded Date: |
Yeah, he was a real nut. Lilaina thought he was grotesque at first, but later tolerated him since he DID mean well, even sorta liked him (like you would a puppy, i mean a REALLY BIG puppy). Remember when they were all in the throne room and she had to sneak around invisible and BrumbleThug got jumped by all those guards and then the Queen came to make him yield and he said, "Nay, Lassie, NEVER!" Boy he got us in a LOT of trouble!
By The One Known Only as (Greyfox) on Unrecorded Date: |
I had a character in Star Wars--the most dynamic character I've ever had the pleasure of playing. Everybody in the campaign agrees that he was the best character they've ever interacted with. He's a Jedi, and at first was a 'failed Jedi'. He had a minor drinking problem and bouts of depression, but then he had to take care of his force-sensitive nephew, Dance, and things began to turn around. As the party got together, they all started turning to him for leadership and advice, which he gave as best he could, as well as training the other force-sensitive characters. This group stayed together for over four years (in-game) bopping around the galaxy and running missions for thr Rebellion, avoiding Jedi hunters, and all-around kicking a whole lot of Tuckus. Everybody saw that Julian was trying real real hard to be a nice guy, but he couldn't stop killing stuff (he was just too good at it). He even beat another Dark Jedi in a lightsaber duel, when he was cut off from the Force. He was using his straight skill dice and was whooping a Jedi using skill+force dice. He was kewl, but in the final adventure, he snapped due to jealousy. I will tell more tales of Julian Starchaser if you are interested... ;>
By Tony (Sol) on Unrecorded Date: |
I played Teenagers from Outer Space once and my character was the Pillsbury Doughboy. I had the ability to teleport, and also shrink down really small. Our Gym Teacher was Barney, and we all had to take him down! Who knew that Barney had all those powers and Super Strength? Pillsbury got beat up pretty hard, but everyone still liked him because his parents were rich and also he had a car.
By Tony (Sol) on Unrecorded Date: |
I once had a D&D guy with a sword called "The Butterknife." It was a really powerful +10/+10 sword that would slice through anything like it was butter. When my guy went into berserker mode, tho, the sword's power increased to +20/+20 and it could shoot lava.
By Tony (Sol) on Unrecorded Date: |
What's the most interesting magic weapon you've ever seen in an RPG?
By Margravine Issold (Ranger) on Unrecorded Date: |
Julian Starchaser, ah, Julian, we hardly knew,ye. And BOY, did, he know how to piss a girlfriend off!!! And this was a girlfriend that with stood torture by Darth Vader himself!
But her rescue was very cool, ask Julian. Not that bright a boy, but he sure could kick butt.
By Margravine Issold (Ranger) on Unrecorded Date: |
Julian Starchaser, ah, Julian, we hardly knew ye. Here was a guy who REALLY knew how to tick off a girlfriend!!! And this girlfriend actually with stood torture from Darth Vader himself! Her rescue was pretty cool, though, ask Julian about that. Not the brightest boy, but he could kick butt.
By The One Known Only as (Greyfox) on Unrecorded Date: |
Once, a long time ago, I played in a campaign which lasted so long, our characters ended up becoming gods. Now, by this time, only 2 of the original party members were still alive, my character, Questor, and my friend Steve's character, Wedge. They became gods of seperate realms, each living on their own planes of existence quite peacefully. We retired the characters. Sounds normal, yes? Here's the twist. We each started new characters, so we could still play with the other members of the group, who were like, by this time, 10th level. He made a guy named Dag, and I made a guy named Crispin. Now, these two didn't get along, and surprisingly enough, Dag worshipped Wedge, and Crispin worshipped Questor. They eventually split from the party, and attained their own godhood... Here's where it gets interesting. Dag starts using his powers to steal followers of Crispin over to his religion. This started a chain of events which resulted in a godswar between the pantheons of Wedge and Questor, who were, in fact, half-brothers. Now, their father had disappeared a long time ago, but their GRANDFATHER had just shown up, kinda like a very Fizban-esque guy, and started wandering around the gardens of Wedge's palace. Wedge found him, and realizing his power, asked for the ultimate set of weapons to defeat Questor. He created a staff, a set of plate mail, a shield, a sword, a helm, and a clawed gauntlet (claws were retractable, like wolverine). Here's the catch. Grampa had to make it fair, so he scattered the items across the different planes of existence, and whomever got to each item could use it to destroy the other. Only thing is, only the complete set would be powerful enough to kill either god. Tricky, huh? Also, the staff was broken into 5 sections and scattered, and each section had its own powers, etc. We called the items [name of item] of Mighty Power. (Staff of Mighty Power, Sword of Mighty Power, etc.)
Wedge got the staff, the helm, and the shield. Questor got the sword, the armor, and the gauntlet. Then the two fought. Neither one could win, but all the lands who worshipped them were falling into destruction, as a result of the war. Questor then discovered Grampa, and beseeched him to create an item which would end this conflict, bringing peace back to the lands. Grampa made a crystal christmas tree, which had some very unique abilities. Only, it was split into 10 shards and scattered across the lands. So, another mighty quest was undertaken by all the followers of both gods, only this time, as the pieces were found, they were shared, being put together in a neutral place. When it was about to be completed, Dag, who had started the whole war, grabbed the final shard and swallowed it, leaping around, since he was, of course, the god of war and warriors... Grampa turned him into a crystal cristmas tree in Wedge's garden, then declared the war was over and peace would rule for a thousand millenia. We all listened to him, 'cuz he was Grampa... That's it--in a nutshell. L8R!
By Margravine Issold (Ranger) on Unrecorded Date: |
Once upon a time....there was once a game called Cyberpunk. It was (and is) a dark, violent, unhappy place of massive pollution, weak governments, and EXTREMELY powerful megacorporations. From this world came our heroine(?)Dupree - her name at the time - she was an elite team leader for Arasaka Corporation. Her Nightkin Team specialized in extraction, information, equipment, personnel, whatever. On assignment in London she hired some local talent to augment her team, a very skillful net runner (read decker if you're a Shadowrunner)named Murchison who had a rep for being very thorough.
She, Murchison and her team, Soo, Baylor, Collins, Dusty, and Huevos, infiltrated the target company, but of course things went very wrong.
Guards were out of position, security measures had changed, and there happened to be a whole lot of corporate soldiers with automatic weapons and armor piercing ammo that took exception to the team's activities.
Collins died first, then Dusty and Huevos. Dupree and Murchison dove into a courtyard fountain for cover. The fire fight was raging out of control by then with corp soldiers caught in their mates crossfire and the rest of the infiltration team wounded and/or pinned down. That's when Dupree took a round through the chest. Ouch.
Murchison pried out the drain, and pushed Dupree through and belly crawled after her. This went on for quite a while while every one else was still trying to kill each other above. By the time Dupree regained consciesness, they'd made about two blocks and were in the storm sewers. That's when Arasaka detonated the tac nuke on the
site. Their retirement plan wasn't much.
Dupree and Murchison, protected from the blast, booked the hell out of there, and a shadow ops team was born.
Dupree is still one of the toughest characters I've ever gamed, but almost every run leaves her full of new holes, or minus appendages. You can hurt her but you can't kill her.
By The One Known Only as (Greyfox) on Unrecorded Date: |
Yes, Julian Starchaser... Okay, here's some background for this little installment... You know how in the first movie Alderaan got blown up? Well, we (as a party of Jedi) all felt it happen, especially since we had JUST BEEN THERE one or two months prior. Also, Kamaria Moonstringer (Julian's Girlfriend) was FROM Alderaan. She blacked out in the middle of a starship dealership, and when she came to, she pointed at a Skipray Blastboat and said "I'll take that one. Yesterday. Here's my father's credit account..." She flew off in a blind, vengeful rage... Needless to say, when she got to the Death Star, she was captured, and Vader tortured her...
Julian and crew waited for Kam for like, 4 days, and when she didn't show up, we tracked her down to the dealership... The guy said what happened, and we all immediately tore after her. Once we got into space, we had no idea where she was, but an a Jedi 'hunch' we went to Alderaan... Knowing it wasn't there. Julian then burned a force point and MANIFESTED a new power--track hyperspace trail--and we FOLLOWED the wake of the Death Star. We were much faster, so eventually caught up, but Julian was actually SENSING his way through hyperspace. When they finally got to the Death Star, Julian got an idea of how they might get in (don't forget, they had just dealt with the Millenium Falcon, and we were also in an old YT, so...)
Julian let the Tractor Beam grab the ship, then the following conversation ensued between himself and Anderkos (I'll tell you more about him later).
"Alright, everybody grab your gear and get into the escape pod!" Julian shouted.
"Hey, Jules... That won't do us any good, since they're using a tractor beam on us," replied Anderkos. "The pod would just get sucked in, too."
Julian looked at him, saying, "I know Anderkos. Perhaps you didn't hear when I said to 'grab your gear' and get in. Just do it!" Oliver, a hover-droid (also linked to the ships computer) flew into Dance's pack, and Dance, Julian, and Anderkos piled into the escape pod. Once the ship was grounded in the landing bay, entire companies of stormtroopers formed up around the ship. One particular formation approached the ship's ramp, and Julian reched up for the pod's launch handle. The little hovering droid flew into Julian's free hand and said "Hold Me." Julian then pulled the handle, and the escape pod launched -THROUGH- the squad of stromtroopers, imbedding them -INTO- the bulkhead wall. we then blew the hatch and literally -CUT- our way through the stormtroopers, through bulkheads, into the turbolifts, into the detention block, through the wall into a cafeteria, out to where the tractor beam controls are, and then Anderkos cut them to ribbons too. Needless to say, it was easy... J
By Tony (Sol) on Unrecorded Date: |
Did I tell you about my Cleric, Doric? His mission was to destroy the Demon who had destroyed his comrade, Jessica the Warrior and also ate his Apprentice, Tara.
This Demon was 100 feet tall the first time Doric met him, but grew to 400 feet the second time. He had 6 arms with claws and horns. He also had powerful magic, and if he wanted, he could shoot out balls of force that could capture you. There is no known force that can break a Ball of Force from the inside, and it is almost impossible to break one from the outside. Once inside, it fills with acid, and your remains are completely destroyed - there is nothing to use Raise Dead on! Then the Demon eats the Ball of Force and since his stomach is in another dimension, there is no way to even recover the ashes.
Doric pursued the demon all his life, but never did defeat him, although he was 32 level when I stopped playing him (started at 1). He also had a powerful Mace O' Tony that was +20/+20 against the Demon, and I think +6/+6 against everything else.
By Solenoid (Sol) on Unrecorded Date: |
In one of my favorite D&D campaigns, my character was a 6-foot tall Leprechaun named Blarney. He had a curse placed on him, and that was why he was so tall. He had various Leprachaun Powers, however - he could shrink to just a few inches tall, or he could create foolsgold. He had many other exciting powers as well. Once, he got into a wee bit of trouble with some promiscuous nymphs down by the river, and they cast a spell on him which turned him gradually into a blue-crystal potion-bottle. But it was all a dream we found out later, and he was able to get on with his Leprachaun Life.
By Bryan (Houdini) on Unrecorded Date: |
My dream character:
Name: Lord A$$kicker.
Basic Personality:
He could be this really tough dwarfen fighter who has a real weakness for booze and barfights. He sees a bar. Has a few too many drinks and starts a barfight just for the fun of it!
"I'm Lord A$$kicker. The meanest barfighter in all the relm. Come here ya little basterd. Come get what's comin to ya. Wanna step outside do ya? I'll shove my foot so far up yer bloody arse you will need a protologist to remove it!"